This article introduces ChaosBlade in detail from three stages.
This article explains why Spring is still one of the best platforms through several examples.
Part 1 of this 3-part series introduces the basic concepts of GC and the large-scale practice of ZGC.
Part 2 of this 3-part series introduces the principle and tuning of ZGC.
By Hao Tang What are the specific applicable scenarios for ZGC in Dragonwell 11? How can we transform the new garbage collector ZGC? This article is.
This article explains the importance of cross-language programming.
This article aims to explain the importance of learning Rust.
This article explains some basic knowledge of RSocket by comparing Servlet and RSocket.
Part 12 of this 27-part series discusses the importance of code inspection and code detection services.
Part 17 of this 27-part series discusses improving building efficiency from two main aspects.
This article explains Chao Engineering, its architecture and evolution, and how Qunar utilizes it.
This article introduces the parser technology and its current situation in the industry, including problems, design and practice, and performance improvements.
Part 1 of this 2-part article introduces RxJava and explores its usage.
Part 2 of this 2-part article explores the basic principles and precautions of RxJava.
This article introduces the challenges and practices of performance monitoring and analysis of Alibaba's large-scale data center.
In this blog, we will talk about commong Java logging tools and discuss their best practices.
This article summarizes some of the author's thoughts when implementing RSocket SDK for Go and Rust.
This article is a Go Language 101 overview from the perspective of a recent learner.
In this article, Senior Technical Expert Yi Li shares his thoughts and observations on the trends and software architecture of cloud native.
This article describes some technical principles and effects of SAE in terms of Serverless, IaaS hosting, Kubernetes hosting, and elastic efficiency construction.