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Web Dev

How Can We Manipulate Time Gracefully in Java?

The author has compiled relevant concepts and tool classes, hoping to help everyone use time more gracefully in the process of code development.

Practices for HNSW Distributed Construction

The article introduces practices for improving the distributed construction of Hierarchical Navigable Small World (HNSW) graphs to enhance scalability and efficiency in vector retrieval systems.

Discussion on the Dynamic-link Library Mechanism under Linux

This article will delve into the dynamic-link library mechanism in Linux, including but not limited to global symbol interposition, lazy binding, and position-independent code.

Minimum Viable Product vs. Proof of Concept: A Detailed Comparison

This article introduces the differences between Minimum Viable Product (MVP) and Proof of Concept (POC), and guides on which to build first when developing a product.

Setting Up Tailwind CSS 4.0 in Vue.js: A Step-by-Step Guide

In this article, we’ll walk through how to set up a Vue.js project and integrate Tailwind CSS.

Quickly Build Java Applications Based on Open-source Framework Spring AI Alibaba

This article aims to help developers quickly master and apply Spring AI Alibaba to improve the efficiency and security of Java-based large model application development.

FlinkSQL Temporary Join Development

The article introduces the use of temporary joins in real-time development for matching traffic logs with product attributes.

How to Deeply Use yaLanTingLibs Compile-time Reflection Library in Development

This article introduces how to use Alibaba Cloud's open-source yaLanTingLibs C++ compile-time reflection library for tasks like serialization and object manipulation.

Practice | Code Problem Fixing Based on Abstract Syntax Tree (AST)

This article introduces how to automatically solve specific problems in front-end code governance through AST technology, particularly targeting probl...

ROS CDK Guide: Build Your Game World (JavaScript)

This article describes how to use the Cloud Development Kit provided by Alibaba Cloud ROS to deploy 2048 games to the cloud.

ROS CDK Guide: Build Your Game World (Python)

This article will guide you to use ROS CDK to quickly deploy 2048 games to the cloud.

ROS CDK Guide: Build Your Game World (Java)

This article describes how to use the Cloud Development Kit provided by Alibaba Cloud ROS to deploy 2048 games to the cloud.

ROS CDK Guide: Build Your Game World (TypeScript)

This article instructs you to learn how to use ROS CDK and ECS to deploy 2048 games and enjoy cloud-based games.

Application of Stream Technology in Real-World Scenarios

This article provides theoretical explanations and demonstrates how to apply the Stream API to solve common programming problems through practical code examples.

Mock Framework Evolution under JDK11: From PowerMockito to Mockito Only

This article discusses the necessity and practical methods for the strategy of migrating from a testing environment that uses PowerMock to one that only uses Mockito.

Correct Usage of React: Ref

This article introduces the correct usage of React's useRef and how to avoid potential pitfalls when using it with TypeScript.

In-depth Discussion of Java Tiered Compilation

This article primarily discusses Tiered Compilation in the Java Virtual Machine (JVM) and its impact on program performance.

Understanding the Java Platform Module System (Project Jigsaw)

This article introduces Java platform modular system in detail and provides best practices to help developers better understand and apply the Java modular system.

In-Depth Exploring of the Spring MVC Best Practice for Cross-Origin Issues

This article analyzes Spring MVC's cross-origin issues and best practices, with a focus on JSONP interface upgrades.

1G Memory Usage Optimization with One Line of Code

The one line of code here refers to the invocation of String.intern(). To invoke this line of code, several dozen additional lines of code have been written.