This article focuses on the shared memory usage of containerized game servers and provide best practices.
Part 5 of the Agones Series introduces the additional features of Agones and summarizes the positioning and use of Agones.
Part 4 of the Agones Series describes the lifecycle management of the game server in Agones.
Part 3 of the Agones Series describes how to scale the game server in and out in Agones.
Part 2 of the Agones Series introduces the network type of Agones and how to assign service addresses and ports to Agones.
Part 1 of the Agones Series describes Agones and the process of running Agones on Alibaba Cloud Container Service (ACK) to deploy game servers.