Part 2 of this 2-part article explores the basic principles and precautions of RxJava.
Part 1 of this 2-part article introduces RxJava and explores its usage.
This article discusses Serverless splitting practices and the benefits of automated splitting tools.
This article analyzes the principle and implementation of the Flutter driver and Integration test and introduces schemes that Idle Fish has tried for automated UI testing.
This article focuses on illustrating the principles of SWAK while posting some key code implementation using abridged code to help readers understand.
This article offers helpful tips for large-scale real-time data warehouse construction.
This article discussed the architecture design and implementation of Flutter IM.
This article explains how SWAK deconstructs the Xianyu code.
This article introduces the Uni API and explains how it works with Xianyu.
This article mainly expounds on the thinking of Xianyu on the ANR problem handling from the aspects of ANR monitoring, troubleshooting system, and optimization cases.
This article describes how to design and realize a set of stream page-building capabilities in Flutter.
This article explores how PowerScrollView addresses streaming challenges at Xianyu that native and some open source solutions in Flutter fail to meet.
This article attempts to structure the technical value of Flutter from a new perspective and do the corresponding application analysis.
This article describes the views expressed by Yu Jia regarding Xianyu's current position on Flutter, including the challenges, innovations, and future plans.
This article explains how to run the react code on the Svelte engine with the help of AST.
This article discusses the existing problems of Flutter Memory Utilization and possible solutions.
This article describes the performance and experience optimizations of Xianyu on the Flutter side in three parts.
This article explores problems with Flutter-Native engineering decoupling in Xianyu and offers solutions.
This article introduces the relevant principles, customization, and optimization of Flutter using the 'hello_flutter" project as an example.
This article explores the Tree Shaking mechanism during the compilation process using the Flutter Engine source code.