Video game sales on Taobao rose 130% on the day "Black Myth: Wukong" launched.
The fourth episode of cloud native game solution series introduces the cloud-native landing of PvE server-based games based on OKG.
The sixth episode of cloud native game solution series introduces the global delivery and operation and maintenance management of game servers based on ACK One + OKG.
The fifth episode of the cloud native game solution series introduces the cloud-native landing of H5 games and comprehensive games based on OKG.
The third episode of cloud native game solution series explore the implementation of cloud-native transformation for PvP session-based games based on OKG.
The second episode of cloud native game solution series introduces the cloud-native game workload OpenKruiseGame, and how it meets the needs of complex game server architectures.
The first episode of cloud native game solution series introduces how cloud-native technology helps the gaming industry achieve cost reduction and efficiency improvement.
This article focuses on the shared memory usage of containerized game servers and provide best practices.
This article demonstrates how Higress seamlessly interfaces with OKG Gaming Services, and the outstanding features it brings to the table.
本文将持续更新幻兽帕鲁玩家在阿里云上遇到的问题及解法。
This article will continue to provide updates on the issues and solutions that Palworld players encounter on Alibaba Cloud.
The Metaverse represents a collective vision for the future of the internet, allowing for smooth convergence across virtual environments and experiences.
This tutorial describes how to modify the Password of a Palworld Server.
本文介绍了如何在幻兽帕鲁服务器上设置/修改密码。
This tutorial introduces how to download and upload the archive files of a Palworld server.
本文主要讲解如何在阿里云幻兽帕鲁服务器的存档备份和上传,包含Windows和Linux版本。
This article introduces the challenges of implementing PvE games on Kubernetes and how to manage server-based game services using OpenKruiseGame (OKG).
This article explores the unparalleled database technologies provided by Alibaba Cloud, specifically designed to enhance scalability, reliability, and agility in the gaming industry.
This article introduces OpenKruiseGame and its installation and design concept.
This article introduces best practices for session-based games and the ideal cloud-native architecture for session-based games.