This article practices basic 3D rendering techniques such as orthogonal projection, simple triangle rasterization, z-buffer (depth buffer), and flat shading in 200+ lines of pure Java code.
This article explains how remote rendering through the cloud is transforming the work and capabilities of creative professionals.
This article introduces the cutting-edge technologies behind 3D shopping, including 3D real-world scene reproduction, 3D rendering, 3D algorithms, and AceRay high-speed rendering.