This article practices basic 3D rendering techniques such as orthogonal projection, simple triangle rasterization, z-buffer (depth buffer), and flat shading in 200+ lines of pure Java code.
This article explains why the critics are wrong and the metaverse will transform the way we connect, interact and grow.
This article discusses some of the latest cutting-edge technology that made Double 11 2021 successful and Taobao better.
In this article, the author discusses how to process 3D spatial data in PostgreSQL using PostGIS and SFCGAL.